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Modérateurs: Modération Forum Oeuvres & Multimédia, Le Bureau de l’Association HCFR • Utilisateurs parcourant ce forum: Aucun utilisateur enregistré et 8 invités
Pour discuter des jeux video ( Sony, Microsoft, Nintendo, ... ), et des services en ligne ( Steam, Origin, Uplay, ... ).
Assassin's Creed Origins [PC-PS4-Xbox One]
ils servent a rien les moments hors animus, a part faire un lien avec la license WD ...
- wookie
- Messages: 8511
- Inscription Forum: 26 Sep 2000 2:00
- Localisation: Kashyyyk
pour l’histoire de la difficulté, j'ai cru comprendre que l'update de décembre allait amener un nouveau niveau de difficulté "nightmare" et surtout une sorte de niveau automatique où les ennemis matchent ton niveau, histoire de plus être niveau 20 contre des ennemis bloqués au niveau 5 sur la zone où tu es quand tu reviens en arrière par exemple.
- Mr Eric
- Messages: 31453
- Inscription Forum: 19 Mai 2004 10:33
bon dans une semaine j'ai ma nouvelle TV
je pourrais enfin essayer ce AC
j'en peut plus d'attendre![:grr: :grr:](https://www.homecinema-fr.com/forum/images/smilies/grrrr24.gif)
![:zen: :zen:](https://www.homecinema-fr.com/forum/images/smilies/levitation.gif)
je pourrais enfin essayer ce AC
![:mdr:](https://www.homecinema-fr.com/forum/images/smilies/icon_mrgreen.gif)
j'en peut plus d'attendre
![:grr: :grr:](https://www.homecinema-fr.com/forum/images/smilies/grrrr24.gif)
- portenawak
- Messages: 9684
- Inscription Forum: 07 Aoû 2005 12:16
- Localisation: 28
Mr Eric a écrit:pour l’histoire de la difficulté, j'ai cru comprendre que l'update de décembre allait amener un nouveau niveau de difficulté "nightmare" et surtout une sorte de niveau automatique où les ennemis matchent ton niveau, histoire de plus être niveau 20 contre des ennemis bloqués au niveau 5 sur la zone où tu es quand tu reviens en arrière par exemple.
oui étonnant qu'ils n'aient pas instauré ca directement depuis le debut.
Le level zoning sans levelling auto, ca marche pour les MMO, mais la c'est un jeu solo ...
- wookie
- Messages: 8511
- Inscription Forum: 26 Sep 2000 2:00
- Localisation: Kashyyyk
+1 cela aurait dut etre dispo au début
actuellement pour farmer les ressources comme les peaux de betes tu vas dans les zone bas lvl à cheval avec une epee incurvé tu les creve en 1 coup
et si tu en plus débloqué la compétence tu n'as meme plus de descendre de cheval pour les ramasser![:ko: :ko:](https://www.homecinema-fr.com/forum/images/smilies/nybbas.gif)
actuellement pour farmer les ressources comme les peaux de betes tu vas dans les zone bas lvl à cheval avec une epee incurvé tu les creve en 1 coup
et si tu en plus débloqué la compétence tu n'as meme plus de descendre de cheval pour les ramasser
![:ko: :ko:](https://www.homecinema-fr.com/forum/images/smilies/nybbas.gif)
- Darkhan
- Membre d'Honneur
- Messages: 32309
- Inscription Forum: 25 Mai 2008 9:32
inversement il m'est arrivé de pas faire gaffe et de me faire buter en one shot par un vautour largement au dessus de moi en niveau ![:ko: :ko:](https://www.homecinema-fr.com/forum/images/smilies/nybbas.gif)
![:ko: :ko:](https://www.homecinema-fr.com/forum/images/smilies/nybbas.gif)
- Mr Eric
- Messages: 31453
- Inscription Forum: 19 Mai 2004 10:33
'spece de p'tit bas lvl
![:ko: :ko:](https://www.homecinema-fr.com/forum/images/smilies/nybbas.gif)
![:zen: :zen:](https://www.homecinema-fr.com/forum/images/smilies/levitation.gif)
![:lol:](https://www.homecinema-fr.com/forum/images/smilies/icon_lol.gif)
![:ko: :ko:](https://www.homecinema-fr.com/forum/images/smilies/nybbas.gif)
- Darkhan
- Membre d'Honneur
- Messages: 32309
- Inscription Forum: 25 Mai 2008 9:32
c'était au tout début de l'aventure et ça surprend de se faire étriper aussi rapidement par un (gros) piaf
d'ailleurs j'aime beaucoup le petit détail des vautours qui débarquent quand tu as laissé qq cadavres d'ennemis derrière toi ![:siffle: :siffle:](https://www.homecinema-fr.com/forum/images/smilies/siffle.gif)
![:mdr:](https://www.homecinema-fr.com/forum/images/smilies/icon_mrgreen.gif)
![:siffle: :siffle:](https://www.homecinema-fr.com/forum/images/smilies/siffle.gif)
- Mr Eric
- Messages: 31453
- Inscription Forum: 19 Mai 2004 10:33
Dites, on fait comment pour récupérer des helix in game ? (pas question d'acheter ça sur le store ubi
)
Autre truc pour ceux qui ont une X : y'a un bug qui fait que certains screenshots ne peuvent pas être partagés (c'est aléatoire). Ubi est au courant et bosse avec ms pour corriger.
J'avais déjà été emballé par la maitrise technique d'ubi pour l'open world de Grw, mais cet AC est carrément encore au dessus avec un souci du détail hallucinant et un monde gigantesque. Je pense qu'ils peuvent direct se comparer avec R* à ce niveau (niveau scenar' y'a encore du boulot même si AC:O est plutôt correct sans être bien passionnant. Au moins on se fait pas autant chier que dans Unity)
![:ko: :ko:](https://www.homecinema-fr.com/forum/images/smilies/nybbas.gif)
Autre truc pour ceux qui ont une X : y'a un bug qui fait que certains screenshots ne peuvent pas être partagés (c'est aléatoire). Ubi est au courant et bosse avec ms pour corriger.
J'avais déjà été emballé par la maitrise technique d'ubi pour l'open world de Grw, mais cet AC est carrément encore au dessus avec un souci du détail hallucinant et un monde gigantesque. Je pense qu'ils peuvent direct se comparer avec R* à ce niveau (niveau scenar' y'a encore du boulot même si AC:O est plutôt correct sans être bien passionnant. Au moins on se fait pas autant chier que dans Unity)
- Mr Eric
- Messages: 31453
- Inscription Forum: 19 Mai 2004 10:33
Hello,
Heureusement qu'Ubisoft prévoit un ajustement du leveling car après plus de 22H de jeu, je suis lvl15 et j'ai commencé hier la zone est d'Alexandrie.
A force de looter, on a pleins d'argent.
Et en faisant des headshot sur les chefs des vilains avec l'arbalète présente dans les zone suveillés on prends parfois jusqu'à 7000 pts d'xp !
On se retrouve en avance sur les ennemis.
Heureusement qu'Ubisoft prévoit un ajustement du leveling car après plus de 22H de jeu, je suis lvl15 et j'ai commencé hier la zone est d'Alexandrie.
A force de looter, on a pleins d'argent.
Et en faisant des headshot sur les chefs des vilains avec l'arbalète présente dans les zone suveillés on prends parfois jusqu'à 7000 pts d'xp !
On se retrouve en avance sur les ennemis.
- hf206
- Messages: 3640
- Inscription Forum: 09 Sep 2005 19:40
- Localisation: 92
a cela tu peux rajouter un level max , qui n'a aucun sens, puisqu'on peut continuer a prendre de l'exp apres quand meme.
- wookie
- Messages: 8511
- Inscription Forum: 26 Sep 2000 2:00
- Localisation: Kashyyyk
Les 3 Editions d'Assassin Creed Origins (Standard, Deluxe et Gold) à moitié prix sur le Store Playstation
=> https://store.playstation.com/fr-fr/gri ... 2DEALS17/1
=> https://store.playstation.com/fr-fr/gri ... 2DEALS17/1
- Darkhan
- Membre d'Honneur
- Messages: 32309
- Inscription Forum: 25 Mai 2008 9:32
Patch 1.1.0 will be deployed on all platforms tomorrow December 12th.
New Features
Added a new “Nightmare” difficulty mode
Added an NPC scaling option, “Enemy Auto-Level”, that makes enemies’ level scale up to player’s level
Added a new “Horde Mode” to the Arena
[PC] Added support for HDR display
Quest
Improved the navigation of the Rebels during the quest “A Rebel Alliance”
Improved various cinematic transitions
Fixed an issue where the playable character could remain stuck or fall through the world during the quest “The Battle of the Nile”
Fixed an issue where the playable character could lose its equipped weapons during the quest “The False Oracle”
Fixed an issue preventing the playable character from dealing damage to crocodiles during the quest “Blood in the Water”
Fixed an issue preventing the quest objective marker to be displayed during the quest “Family Reunion”
Fixed an issue that could cause the player to lose the prisoner during the quest “His Secret Service”
Fixed an issue that could cause a gladiator to remain stuck with the playable character during the quest “The Crocodile Jaws”
Fixed an issue causing Daily Quests from disappearing from the Quest Log
Fixed an issue that could prevent the “Control Nuisance” Daily Quest from giving its reward"
Fixed an issue that could prevent the dialogue scene from playing during the quest “Blood in the water”
Fixed an issue that could prevent Hallucinations from ending during Taimhotep's Song
Fixed an issue that could make the quest “Children of the Streets” impossible to complete
Fixed an issue that could prevent the key for Eudoros’ chest to appear in the inventory in the quest “End of The Snake”
Fixed an issue that could cause Cleopatra to die at the end of the quest “Way of the Gabiniani”
Fixed an issue forcing Bayek to receive a spear instead of a bow during the chariot fight of the “The Battle of the Nile” quest
Fixed an issue that could cause Aya to spawn as Bayek
Activities
Increased the number of Drachmas rewarded by Hippodrome tournaments
Tweaked controls sensitivity in Hippodrome
Fixed an issue that could prevent the introduction cinematic of Seleucid from playing
Fixed an issue that could prevent the use of bows in the Arena
Gameplay
Improved NPCs reactions
Fixed the health regeneration that could stop working after gaining health from Health on Hit/Kill weapon attributes
Fixed the unlock of the Old Habit achievement/trophy for player who have met the conditions
Fixed various issues preventing the “Game Progression” statistic to reach 100%
Fixed the "No Limits" Ubisoft Club Classic Challenge from not unlocking
Fixed an issue with the Ubisoft Club Classic Challenges that were not showing as unlocked even if they had been completed
Fixed an issue that could cause the controller to vibrate indefinitely in the score screen of the Hippodrome
Fixed an issue where the playable character could lose its inventory when fast traveling from the Bathhouse
Fixed an issue where Senu could pass through the world
Fixed an issue that allowed thrown torches to inflict poison or bleed effect
Fixed some loading issues while using Senu
Fixed various issues with the spawning of NPCs
Fixed various issues causing the player character to remain stuck
Fixed various navigation and animation issues with the playable character
User Interface
Added Hood, Hair, and Beard customization options in the Gear menu
Added a “Uncompleted Locations” filter to the World Map
Added a “friends-only” pictures filter to the World Map
Added the option to hide the Compass and the Enemy Proximity Feedback on the HUD
[PC] Added “Quit to Desktop” option to the pause menu
Improved on-screen feedback with Friend Challenges in Arena
Increased display time of the on-screen feedback when the playable character gets hit by an arrow
Changed input button for the Compare Equipped action
[PC] Enabled Eye Tracking by default
Fixed various icon issues in the World Map
Fixed an issue with the Trial of the God reward being displayed incorrectly in the Quest Log
Fixed an issue with the quest objective of Trial of the Gods appearing below the world
[PC] Fixed the display of Photo Mode pictures captured on multi-monitor configuration
World
Fixed several areas in the world where the player could encounter collision issues
Fixed various issues with the level of details of world objects, NPCs, and vehicles
Graphics & Audio
Improved texture streaming selection to allow for more high resolution texture
Increased the distance at which we display the higher quality fake geometry of Alexandria
Improved the view distance of the Siwa temple
Improved the level of details of the Hemon Mastaba location
Improved the quality of the Photo Mode picture taken while playing with HDR enabled
Fixed loading grid setups for tall palm tree fields to improve their view distance
Fixed far shadow popping transition issue when updated during the time of day cycle
Fixed shadow culling issue in the great library of Alexandria during sunrise and sunset
Fixed a visual issue on bows when switching them while out of combat
Fixed a visual issue with quivers
[PC] Fixed white squares appearing in windowed mode on 4K monitor
[PC] Fixed an issue with the Reset graphic option
Fixed an issue which prevented music from playing again in the quest “Aya: Blade of the Goddess”
Fixed missing voice-over during various cinematics
Fixed a sound issue when using Overpower on certain NPCs
Fixed various repeating voice and sound effects
Fixed an issue that could cause multiple music tracks to overlap
Fixed multiple out of place audio lines in the Arena
System
Improved overall stability of the game application
Adjusted the balance of the economy by reducing the price of Lion Claw and Leopard Fur
Capped the amount of Trinkets and Animal Goods to 999
[PC] Improved Performance Tools functionality
Fixed rare occurrence of world paused state due to a terrain node priority change
[PC] Fixed stuttering on NVIDIA graphic cards when playing in borderless mode
New Features
Added a new “Nightmare” difficulty mode
Added an NPC scaling option, “Enemy Auto-Level”, that makes enemies’ level scale up to player’s level
Added a new “Horde Mode” to the Arena
[PC] Added support for HDR display
Quest
Improved the navigation of the Rebels during the quest “A Rebel Alliance”
Improved various cinematic transitions
Fixed an issue where the playable character could remain stuck or fall through the world during the quest “The Battle of the Nile”
Fixed an issue where the playable character could lose its equipped weapons during the quest “The False Oracle”
Fixed an issue preventing the playable character from dealing damage to crocodiles during the quest “Blood in the Water”
Fixed an issue preventing the quest objective marker to be displayed during the quest “Family Reunion”
Fixed an issue that could cause the player to lose the prisoner during the quest “His Secret Service”
Fixed an issue that could cause a gladiator to remain stuck with the playable character during the quest “The Crocodile Jaws”
Fixed an issue causing Daily Quests from disappearing from the Quest Log
Fixed an issue that could prevent the “Control Nuisance” Daily Quest from giving its reward"
Fixed an issue that could prevent the dialogue scene from playing during the quest “Blood in the water”
Fixed an issue that could prevent Hallucinations from ending during Taimhotep's Song
Fixed an issue that could make the quest “Children of the Streets” impossible to complete
Fixed an issue that could prevent the key for Eudoros’ chest to appear in the inventory in the quest “End of The Snake”
Fixed an issue that could cause Cleopatra to die at the end of the quest “Way of the Gabiniani”
Fixed an issue forcing Bayek to receive a spear instead of a bow during the chariot fight of the “The Battle of the Nile” quest
Fixed an issue that could cause Aya to spawn as Bayek
Activities
Increased the number of Drachmas rewarded by Hippodrome tournaments
Tweaked controls sensitivity in Hippodrome
Fixed an issue that could prevent the introduction cinematic of Seleucid from playing
Fixed an issue that could prevent the use of bows in the Arena
Gameplay
Improved NPCs reactions
Fixed the health regeneration that could stop working after gaining health from Health on Hit/Kill weapon attributes
Fixed the unlock of the Old Habit achievement/trophy for player who have met the conditions
Fixed various issues preventing the “Game Progression” statistic to reach 100%
Fixed the "No Limits" Ubisoft Club Classic Challenge from not unlocking
Fixed an issue with the Ubisoft Club Classic Challenges that were not showing as unlocked even if they had been completed
Fixed an issue that could cause the controller to vibrate indefinitely in the score screen of the Hippodrome
Fixed an issue where the playable character could lose its inventory when fast traveling from the Bathhouse
Fixed an issue where Senu could pass through the world
Fixed an issue that allowed thrown torches to inflict poison or bleed effect
Fixed some loading issues while using Senu
Fixed various issues with the spawning of NPCs
Fixed various issues causing the player character to remain stuck
Fixed various navigation and animation issues with the playable character
User Interface
Added Hood, Hair, and Beard customization options in the Gear menu
Added a “Uncompleted Locations” filter to the World Map
Added a “friends-only” pictures filter to the World Map
Added the option to hide the Compass and the Enemy Proximity Feedback on the HUD
[PC] Added “Quit to Desktop” option to the pause menu
Improved on-screen feedback with Friend Challenges in Arena
Increased display time of the on-screen feedback when the playable character gets hit by an arrow
Changed input button for the Compare Equipped action
[PC] Enabled Eye Tracking by default
Fixed various icon issues in the World Map
Fixed an issue with the Trial of the God reward being displayed incorrectly in the Quest Log
Fixed an issue with the quest objective of Trial of the Gods appearing below the world
[PC] Fixed the display of Photo Mode pictures captured on multi-monitor configuration
World
Fixed several areas in the world where the player could encounter collision issues
Fixed various issues with the level of details of world objects, NPCs, and vehicles
Graphics & Audio
Improved texture streaming selection to allow for more high resolution texture
Increased the distance at which we display the higher quality fake geometry of Alexandria
Improved the view distance of the Siwa temple
Improved the level of details of the Hemon Mastaba location
Improved the quality of the Photo Mode picture taken while playing with HDR enabled
Fixed loading grid setups for tall palm tree fields to improve their view distance
Fixed far shadow popping transition issue when updated during the time of day cycle
Fixed shadow culling issue in the great library of Alexandria during sunrise and sunset
Fixed a visual issue on bows when switching them while out of combat
Fixed a visual issue with quivers
[PC] Fixed white squares appearing in windowed mode on 4K monitor
[PC] Fixed an issue with the Reset graphic option
Fixed an issue which prevented music from playing again in the quest “Aya: Blade of the Goddess”
Fixed missing voice-over during various cinematics
Fixed a sound issue when using Overpower on certain NPCs
Fixed various repeating voice and sound effects
Fixed an issue that could cause multiple music tracks to overlap
Fixed multiple out of place audio lines in the Arena
System
Improved overall stability of the game application
Adjusted the balance of the economy by reducing the price of Lion Claw and Leopard Fur
Capped the amount of Trinkets and Animal Goods to 999
[PC] Improved Performance Tools functionality
Fixed rare occurrence of world paused state due to a terrain node priority change
[PC] Fixed stuttering on NVIDIA graphic cards when playing in borderless mode
- hf206
- Messages: 3640
- Inscription Forum: 09 Sep 2005 19:40
- Localisation: 92
HDR sur PC ? Mince Bennj va plus pouvoir se plaindre
Bon sinon s'il pouvait améliorer le mode photo ça pourrait être sympa. Parce qu'il est quand même bien minimaliste...
![:mdr:](https://www.homecinema-fr.com/forum/images/smilies/icon_mrgreen.gif)
Bon sinon s'il pouvait améliorer le mode photo ça pourrait être sympa. Parce qu'il est quand même bien minimaliste...
- Mr Eric
- Messages: 31453
- Inscription Forum: 19 Mai 2004 10:33
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