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Tu as raison, je vais créer le salon mondial du jeu vidéo qui va enfoncer l'E3 de L.A. au Plessis-Bouchard...
C'est joli comme nom le Salon du Plassis-Bouchard
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De toute façon la PS3 sera incapable de sortir un jeu en 1080p et à 60fps pour la simple raison que le RSX n'est qu'un 7800 GTX 512 et que dans une réso 1600x1200 toutes options à donf ça rame déjà, alors en 1920x1080 c'est meme pas la peine. Bref, pipo marketing. Les jeux seront majoritairement en 720p de base comme sur 360.hf206 a écrit:petite remarque, la x3-60 ne fait que du 1080i.
Perhaps the biggest bombshell we've learned in the world of PS3 development right now is that many (if not most) games are simply running in 720p - not the ambitious, bleeding edge 1080p "Full HD" standard that Sony had us so excited about. And certainly, not two of them stuck together for a ludicrous 32:9 double-1080p.
MGS4 is the most impressive 'genuine' PS3 output to date
Nvidia was on the money with its President's comments last May: resolution is indeed the enemy of graphics. Our insider explains: "Sony wanted 1080p, but we're working at 720p and 1080i, same as on the Xbox 360. Even with [final hardware] in mind, reaching good frame rates at 1080p with next-gen graphics is almost impossible. Instead many developers, ourselves included, are reworking so they run at 720p. PS3's output takes care of upscaling it - so no native 1080p, but it still looks killer." Perhaps there was always a specific reason why Sony felt it should say "up to 1080p"?
The controller we used was a generic USB controller. Sony plans to change the unpopular concept design while retaining the familiar DualShock 2 layout, which all developers are working to
But the vast majority of PS3 gamers may not see this apparent hiccup as an issue; the tiny (projected) proportion of players lucky enough to own Full HD 1080p sets will see little difference; both 720p and 1080i are already visually stunning, and PS3 competently upscales. Even if it couldn't, most 1080p screens will supposedly upscale pretty well by themselves. Some developers even see this situation as a positive one: "It's not going to be a big deal for players, but it helps conserve CPU cycles so it's certainly a big deal to us."
So is the 1080p dream lost? It's hard to say for sure, but the developer suggests some games will still support it. "I think native 1080p games will be in the minority. Getting the best effects and performance is easier at lower resolution, so we can offer the gamers more thrills. I don't think this situation will change much."
vairulez a écrit:le 1080p n'est la que pour les bluray videos et non pour les jeux
So is the 1080p dream lost? It's hard to say for sure, but the developer suggests some games will still support it. "I think native 1080p games will be in the minority
wopr a écrit:
So is the 1080p dream lost? It's hard to say for sure, but the developer suggests some games will still support it. "I think native 1080p games will be in the minority.
wopr a écrit:De toute façon,
réponse à nos questions dans 8 mois .
ironfred a écrit:La Playstation 3 arrive en novembre 2006
C'est en tout cas ce que Sony vient officellement d'annoncer
13 décembre 2005 à 09h53 par Vincent
Selon la célèbre agence de presse Reuters, Sony Computer Entertainment aurait confirmé le lancement de la PlayStation 3 pour le printemps 2006, contredisant au passage les déclarations de Larry Probst, le boss de Electronic Arts, qui de son côté annonçait le lancement de la troisième génération de PlayStation pour l'automne 2006.
MM. Kutaragi et Okomoto souhaitent que le ratio comparatif entre la PS2 et la PS3 soit de 1000 (1000 fois la puissance qu’une PS2) pour ainsi atteindre la qualité des cinématiques de synthèse.
chris lo a écrit:petites rectifications :
- pour le prix de vente, faudra table aux alentours des 400 Euros pack nu
Paull a écrit:chris lo a écrit:petites rectifications :
- pour le prix de vente, faudra table aux alentours des 400 Euros pack nu
Tu es sûr de cela?
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